Projects / Game interface
Slay the Spire
CommunicationModExtension
Adds socket communication and save/load-state commands to Communication Mod.
Related
- Communication Mod — A ModTheSpire mod that launches an external process and talks to it over stdin/stdout, sending game state as JSON and accepting text commands. Most Slay the Spire bots are built on it.
- LudicrousSpeed — Mod that lets a calling library execute commands in the real game, optionally very quickly, for AI projects.
- MCPTheSpire — Slay the Spire mod that runs an MCP server inside the game (Streamable HTTP on port 8080) with tools to read state, play cards, choose options and start runs, so language-model agents can play.
- STS2MCP — Slay the Spire 2 mod that exposes game state and actions over a localhost REST API, with an optional MCP server so language-model agents can play. Covers single player and co-op (beta).
- STSStateSaver — Mod that saves and loads in-game state, which gives search over the real game a state it can rewind.
- SuperFastMode — Speeds up Slay the Spire's animations and delays. Bots playing the real game use it to cut the time per run.